About a year ago, I already wondered: Is there a market for Android apps?
The conclusion at the time:
“Yes, there is, but it’s still much smaller than the market for iOS apps.”
Since then, the marketshare of Android devices sold has become much larger. Here’s a chart from a June 2011 article about the worldwide smartphone marketshare:
See the steady light-blue diamond line (iPhone) and the purple dotted line (Android)? A more recent article at the Android Authority site indicates that the Android Marketshare is now at 42%, vs 27% for iPhone.
It looks like Android is growing fast and has gone way past the iPhone. That is, in terms of devices sold. But how does the increasing Android device marketshare translate to actual sales of Android apps?
Let’s look at the Collectorz.com numbers again. Continue reading
If you are developing and selling iPhone apps, you may have been wondering: Should I create Android versions?
Is there actually a market for Android apps?
Well, yes there is, but it may be smaller than you think.
In any case, if you are trying to estimate the potential market for an Android edition of your iOS app, do not just look at the Android market share in terms of devices sold.
And don’t even think about judging the market by the number of user requests. 2 words: vocal minority.
The average Android owner is an animal that is completely different from the typical iPhone owner, and not nearly as app-hungry.
Let’s look at some recent market share news and then at my numbers for the Collectorz.com apps for iPhone, iPad and Android.
Let me give you an update on our issues with Amazon and the iPhone apps. First, a quick summary of what the issue is about exactly:
Our Collectorz.com online media database systems use Amazon searches as a fallback, only for items that are not in our own databases yet. Users of our Windows or Mac software can use that downloaded data (*possibly* containing Amazon data) for cataloging their CDs, DVDs, books or video games. Then, if they also have our iPhone app, they can export the data to the mobile device. Our iPhone apps do not access the Amazon data feed directly.
But last week, I received an email from Amazon, saying that we must stop using Amazon data in mobile apps, because it is a violation of their agreement. Or else they would turn off our access to the Amazon data feed. So to play it safe, we removed our iPhone apps from the App Store.
Just when I thought things were quieting down here at the Collectorz.com office, I received the following email from Amazon:
Subject: Your Amazon Associates Acount
It has come to our attention that you have created applications for use with mobile devices which use Amazon.com content. The use of a mobile application in conjunction with the Product Advertising API or the Associates Program without our express prior written approval is not permitted.
As a result, we must insist that you cease this use of our services immediately. Moreover, because of this violation of both the Product Advertising API License Agreement and the Associates Operating Agreement, your Associates accounts have been closed and your access key turned off.
We thank you for your understanding and wish you the best of luck in the future.
A couple of months ago, I posted about our first iPhone app Clz Movies. In the meantime, we have released four more: Clz Books, Clz Music, Clz Games and Clz Comics.
Here’s an update on our experience selling iPhone apps.
Yes! Our first iPhone app has been approved by Apple!
This week we submitted our first iPhone app to Apple for approval.
It’s a companion app for our Movie Collector software, not a stand-alone product. Users can catalog their DVD collection using Movie Collector, then export their collection to the iPhone viewer app, so they can always have their collection with them (e.g. at the DVD store, at friends, etc..).